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ownership-of-content

Ownership Of Content

“Copyright,” or “intellectual property,” refers to an original, creative work fixed in a tangible medium of expression.

Laureate Standards
using-thir-party-media

Using Third Party Media

Third party media can be anything from a work of fine art in a museum, to a short video produced by an independent film maker, to a full gaming simulation.

Blended Learning
considerations-for-referencing-content

Considerations For Referencing Content

Fluency in academic referencing, as with languages, takes practice and determination.

General Instructional Design
academic-integrity

Academic Integrity In The Hybrid And Blended Classroom

Just as plagiarism, cheating, and other ethical breaches are important concerns in the on-ground classroom…

F2F to Online